TripBuddy

Catalyst 2023: UX|UI Designathon
First Place Winner Track

About:

TripBuddy is a trip planner that helps users to decide on venues, select events, agree on a budget, keep track of expenses, and calculate the amount owed to each person. Users can create a trip and invite their friends to join, and then collaborate on planning the trip together.

Project Overview:

Timeline: March 24-26, 2023
Design Team: David Hanna, Karma Lynze and Rachel Li
Tools: Adobe Illustrator, Figma

Problem:

People have difficulties planning a group trip on what events or activities to go to, budget expectations, and cost splitting.

Solution:

This Project aims to create a collaborative trip planner, a smart phone application based that simplifies the process of organizing group trip planning, it also addresses and solves common challenges such as deciding on events or activities, setting budget expectations and dividing costs among participants.

Goal:

We want to create a trip planner to help people, who travel in groups, to have an easier time deciding which events to go to, agree on a budget, and keep track of the expenses.

Target Users:

Tier 1: College students who are planning trips with friends.

Tier 2: Group Travelers

Process:

Application Prototype

to access this application, click on the attachment below to access.

If you are unable to access the attachment, please copy and paste the following link into your browser: https://bit.ly/TripBuddyPrototype

Challenges we ran into

One of the main challenges we ran into was creating a seamless user experience for finding an event to go to, inputting, and tracking expenses. We had to ensure that the app was intuitive and easy to use, while also being accurate and reliable in calculating the expenses and splitting costs.

Accomplishments that we're proud of

We're proud of creating a well-finished mobile app interface within the constraints of time.

What we learned

Through building TripBuddy, we learned a lot about creating a user-friendly app, and the importance of user testing and feedback in creating a user-friendly and effective app. We learned to collaborate as a team.

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